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Has anyone done this? I'm pretty sure there will be limitations, and how about Google's in-app billing, AdMob and Facebook integration on Android?
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Instead, I want to write the code once and with least hassle deploy it on iOS, Android and possibly Windows Phone 7. Java port of Cocos2d for Android is not an option). I've tried Cocos2D but it's iOS only and I wouldn't like to rewrite everything into another language for Android (so, e.g. So, I'm currently looking for an engine for 2D. Also, even a smallest game done on Unit圓d is at least 10MB download which is just too much for a 2D game. I've worked for some time with Unit圓d and found it's 2D part with OnGUI() or GUITextures too clumsy.